ON: Volume One
ON: Volume One features long-form, in-depth contributions from some of the most respected voices in games journalism. Each writer is given complete creative freedom to explore their dream feature, free from commercial constraints, resulting in a publication that is as intellectually rich as it is visually stunning.
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Inside ON: Volume One
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Andrew P Hind ON Volume One
ON: CREATIVE DIRECTOR, EDGE, TUNE & FAIRWEATHER
ON is the brainchild of creative director Andrew P Hind, a veteran print designer renowned for his 20-year career as art editor for Edge, the globally renowned game magazine, and his work at boutique book publisher Tune & Fairweather.
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Nathan Brown ON the meditative joys of run-based games
Edge, Hit Points
Nathan Brown's favourite genre of videogames is so of-the-moment that it doesn't yet have its own Steam tag. In our first issue, he takes us through the dizzying, full-pelt world of run-based games, which offer a full campaign experience with endless variation in well under an hour.
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Hades£24.99 -
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Yussef Cole ON life, death and Cyberpunk 2077
Unwinnable
During the pandemic, Yussef Cole and his partner, a psychoanalyst, found themselves pondering how certain games provided fascinating insights into how we think about death. In our first issue, Cole focuses in on Cyberpunk 2077 in particular.
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Keza MacDonald ON games that changed Nintendo
The Guardian; author, You Died
Keza MacDonald has been besotted with Nintendo since the days of the SNES. In our first issue, she looks back at some of the most important games in a beloved catalogue, and ponders why Nintendo's games remain synonymous with fun itself.
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Christian Donlan ON handheld launch puzzle games
Eurogamer; author, The Unmapped Mind
It's been true since the days of the Game Boy: no handheld games console is ready to launch without a stellar puzzle game. For our first issue, Christian Donlan picks over some of his favourite examples, taking us from Columns right up to Puyo Puyo Tetris.
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Keith Stuart ON the Sega Model 1 arcade board
The Guardian; author, A Boy Made Of Blocks
Keith Stuart wants to take readers on a tour of one of SEGA's most charismatic creations, the Sega Model 1 arcade board. It gave us the likes of Virtua Racing and Virtua Fighter, and helped usher in an era of graceful minimalism that survives to this day.
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Jen Simpkins ON playing dress-up
Edge, Media Molecule
Game developer and writer Jen Simpkins is fascinated by the complex rituals of personal style, but bounced off the latest instalment of Style Boutique in under a day. It's made her wonder: where are the dress-up games with the depth and intrigue of real-life fashion?
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Margaret Robertson ON Japan's paper play pioneers
Edge, Cabbage Systems
In a quest to understand her new home in Tokyo, Margaret Robertson starts with a piece of paper and unravels it to reveal an intriguing and often ignored aspect of Japanese game-making. In our first issue you can read her fascinating piece on Japan's paper play pioneers.
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