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ON: Volume Two - Special Edition

ON: Volume Two - Special Edition

The ultimate celebration of gaming’s past, present and future

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Delivery & Returns

During the ON: Volume Two preorder period we are offering free UK shipping on all orders - ending on April 25th 2025.

We usually charge £5 for UK delivery. We offer international shipping to a set of limited destinations. International shipping prices are calculated at checkout.

We endeavour to process and dispatch all orders within 3 business days of receiving them. All UK orders are sent using Royal Mail Tracked 48. We expect that UK orders should be delivered within 5 business days of ordering.

You can see full details on our shipping policy page.

We are confident in the quality of our product, but we provide a 30-day return policy for your convenience. Please see our returns policy for full details.

View full details

Volume One & Two Offer

Buy Volume Two or Volume Two - Special Edition and receive £10 off Volume One or Volume Two - Special Edition. Simply add both products to your basket and the discount will be applied at checkout.

Relish the Special Edition

If you're interested in ON, it's because you know how special magazines are. That's why we've created the ON: Volume Two Special Edition, available with your choice of cover and one of nine handcrafted limited edition slipcases. Curate your cover and slipcase combination to create your own personal ultimate celebration of gaming and gaming magazines.

The slipcase, themed around the collection of iconic covers, is a truly beautiful object. It's lovingly assembled in England and uses premium paper stock. It's finished with a smooth, durable matte laminate coating.

It’s not just a protective casing. We hope it’s an exquisite showcase that elevates the magazine to a whole new level of sophistication. Signalling the first in our new line of upcoming products, existing fans and newcomers to the ON community will truly appreciate the craftsmanship and artistry of the special edition and slipcase.

Experience games journalism at its finest

ON is the ultimate celebration of gaming's past, present and future. We give the very best writers in the industry freedom to write their dream feature and combine those words with bold and experimental design in a luxury journal.

A truly premium piece of physical media to keep, collect and take your time to enjoy; the sort of experience that can only be achieved in print.

Own a luxurious part of gaming history

ON is luxury piece of physical media, printed on high-end paper stock. A product that feels as at home on the coffee table as it does on the bookshelf.

Whether you’re treating yourself or searching for the perfect gift, ON makes an unforgettable present for any enthusiast, celebrating the passion and creativity of the gaming world.

All 8 covers for ON: Volume Two are also available in the Complete Collection. The entire range of ON: Volume Two Special Editions can be purchased in the Ultimate Collection.

Press Coverage

“Loaded with sumptuous visuals, this is a hefty, joyous celebration of print media from some exceptional editorial talent.” - Tony Mott, Edge

"Luxurious and engrossing, ON is a visual and cerebral treat for anyone interested in reading the very best video game writers on the planet, let loose on their passions." - Tom Phillips, Eurogamer

"Drips class yet feels weighty and authoritative; the writers involved are quite simply some of the best in the business, and ON gives them the freedom to let their creative talents truly shine" - Damien McFerran, Time Extension

"ON bottles the creative energy of the video-game medium by supercolliding the industry's most incisive commentators with bold editorial design and extravagant production values. Fresh delights on every spread." - Jason Killingsworth, Tune & Fairweather

Product specifications

  • Available in your choice of 8 different covers
  • Over 200 full colour pages
  • Perfect bound
  • Lithoprint
  • 350gsm quality uncoated cover paper
  • 135gsm high quality uncoated inner paper
  • Dimensions 280mm x 210mm x 19mm
  • Printed in England
  • ISBN 978-1-0687883-1-4

Exceptional design and print quality - savour every detail

Andrew P Hind

ON is the brainchild of creative director Andrew P Hind, a veteran print designer renowned for his 20-year career as art editor for Edge, the globally renowned game magazine, and his work at boutique book publisher Tune & Fairweather.

Read an interview with Andrew P Hind here.

Keith Stuart ON horror games

Keith Stuart looks at the horror games of the 32-bit era of the mid-to-late 1990s in all their weird, disturbing glory. What a time to be a horror fan: Scream was in the cinema and game designers were relishing improved tech specs and real-time 3D visuals allowing for greater immersion and scarier experiences. Keith also examines how this period's rush of creativity continues to inspire designers today, taking in games like Crow Country, Forbidden Solitaire, and Fear the Spotlight, and talking to designers like Thomas Grip, Dan Pinchbeck and Sam Barlow.

Read an interview with Keith Stuart here.

Yussef Cole ON Stalker

The STALKER series transports players to the irradiated wastelands of Chernobyl, while drawing on literary and cinematic influences that go back to the Strugatskys' novel Roadside Picnic, first published in 1972. Yussef Cole examines the series' complex lineage and its vital relevance in the present day, while charting the fault lines of the games' unusual divided soul, asking existential questions while also providing a near-endless supply of monsters to shoot.

Read an interview with Yussef Cole here.

Chris Tapsell ON the Pokémon that got away

A fan since childhood, Chris Tapsell explores the myths and mysteries that give Pokémon its magic. In a quest to solve one of the series' most enduring mysteries surrounding the enigmatic Mew, Chris speaks to a Pokémon archaeologist and the founder of a kind of videogame book club for the close-reading of games. What he uncovers is a vital trace of the series' true spirit and fresh insight into its origins. 

Caelyn Ellis ON the Playstation’s 30th anniversary

In honour of the PS1's thirtieth birthday, Caelyn Ellis looks back at Sony's first console from a distinctly personal perspective, traveling back to her memories of the mid-1990s and a machine that pulled her away from computers and into the orbit of consoles. In the history books, Sony's classic grey box is known as the console that changed everything, but what did it feel like to yearn for a PS1 and then bring it home and plug it in?

Keza MacDonald ON music games

For the second issue of ON, Keza MacDonald explores the soaring, looping, endlessly kinetic world of music games. These are the games that feel like they are music, ranging from Beatmania and Guitar Hero to Elektroplankton, jubeat and Rez. By examining these beloved classics - and by exploring memories of the Japanese arcade scene that birthed many of them - Keza asks, what is it that makes music and videogames such natural partners, and what happens when game designers immerse themselves in sound?

Read an interview with Keza MacDonald here.

Jeremy Peel ON the history of videogames via Wolfenstein

Few series have been reinvented as many times as Wolfenstein. More than once, it’s led the industry. And when it hasn’t, it’s acted as a mirror - reflecting the damaging design and production trends of triple-A. Going all the way back to 1981 and Escape from Castle Wolfenstein, Jeremy Peel tells the story of a truly classic series that was always ahead of the curve and explores how it's helped to shape the wider world of games, one new idea at a time.

Christian Donlan ON paths

Inspired by a trip to a museum, Chris Donlan ponders the act of path-finding in videogames. How does the simple process of putting one foot in front of another change the experience of exploring a game world, and what can the right path do to make an old game feel new again?

Read an interview with Christian Donlan here.

Buy ON: Volume Two now

Frequently Asked Questions

What is the difference between the 8 covers?

ON: Volume Two is available with your choice of 8 stunning covers. Each cover reflects the content of one of the features within the book. The actual book contents is the same - this means you will have access to all 7 amazing features whichever cover you pick.

How long will it take to arrive?

We endeavour to process and dispatch all orders within 3 business days of receiving them. All UK orders are sent using Royal Mail Tracked 48. We expect that UK orders should be delivered within 5 business days of ordering - if not please contact support at info@on.games.

Please see our full shipping policy for more information and details about international orders.

What is your returns policy?

We have a 30-day return policy, which means you have 30 days after receiving your item to request a return. You can see our full returns policy here.

Can I get a refund if I change my mind after I have received my order?

You have the right to cancel or return your order within 14 days, for any reason and without a justification. As above, your item must be in the same condition that you received it in its original packaging. You’ll also need the receipt or proof of purchase.

For international orders you will be liable for the cost of returning the item to us.

You can see our full returns policy here.

Is it made from sustainable resources and are your production methods environmentally friendly?

Our paper is sourced from suppliers certified by the Forest Stewardship Council® (FSC®) and the Programme for Endorsement of Forest Certification (PEFC). These certifications ensure that the paper we use originates from responsibly managed forests and other controlled sources that comply with strict environmental, social, and economic standards. In addition, we also employ materials such as vegetable ink, recycled stock, non-toxic binding glues, and biodegradable laminates.

Our printing partner continuously invests in cutting-edge sustainable technologies and adopting eco-friendly production methods, and are proud to be officially certified as a carbon balanced business.

Is your packaging eco friendly?

We want to ensure your copy of ON arrives in pristine condition. We proudly use biodegradable bubble wrap. Our plastic corner protectors are made from recycled plastic and are fully recyclable. Our outer cardboard packaging is also made from recycled materials and is fully recyclable.

What age group is this for?

Our features are written from a mature perspective, being thought provoking and entertaining. Our content is suitable for all ages, with nothing explicit, or anything which could be considered inappropriate for children of any age. We want everyone to enjoy ON!

Do you still have more questions?

Please visit our detailed FAQ page or our help index. Please don't hesitate to ask questions through our contact form or by emailing info@on.games.

Own the Complete Collection

All 8 stunning covers are available together in the Complete Collection - an exclusive set for truly dedicated enjoyers of games, design and print.